A replication of the reinforcing and punishing effects of too much or too little audio-visual activity.

A laboratory analogue demonstrating how to change user engagement with advertisements and TikTok videos.


My most cited research to date is a collaboration exploring the history of reinforcement learning and its rightful place in the modern era. 

On the use of nonparametric statistics to make causal inferences about behavior change. 

On the use of a quantitative model to predict the outcomes of behavioral interventions; accompanied by a spreadsheet to test the model firsthand: 

On what counts as true in today's cultural milieu.